An Oldie But Goodie

The document below was written in 2004, but is still valid today with the different project types, frame rates, and audio sample rates to ensure proper sync, lack of drift, and no sample rate conversion if possible. There are cases where a sample rate conversion is needed due to human error or equipment errors, but that will the subject of another blog on how to correct for that once audio has already been recorded. This document is for managing it correctly during production as you prepare for post.


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